Dem do come again, after the training what next? Na so them world bank did at one erosion site at Govt house, GRA Awka. They sent money for youth empowerment and some old men sat down, shared the money and took pictures of young men as beneficiaries. Chief Information Officer (CIO) ICT-KM Program Leader Enrica Porcari When the CGIAR’s first Chief Information Officer moved into her new office at The WorldFish Center in Penang, Malaysia, she felt an acute sense of isolation. Twelve time zones away from the. IT Management Training Program Our unique training program unites IT professionals from different organizations in different industries. Through challenging case-exercises and simulations you learn to consider all aspects of professionally managed IT operations. Vi. Pi. Vi. Pi outcomes available! Multimedia roadshow. Vi. Pi launched its multimedia roadshow in the different partner languages, so you can explore the outcomes of the project. Enjoy! Multimedia roadshow. Dissemination material. Project presentation (pdf)Project leaflet v. Project leaflet v. Project poster (pdf)Project banner v. Project banner v. Project video. Virtual online multimedia travelling roadshow NL, LT, EL, EN, 3. P PU + video. Vi. Pi European dissemination conference EN (pictures, videos, presentations)Project website EN, NL, EL, LTGames to download or play online. About Magna About Magna Mission & Vision Management Team Course MBA Management Professional Diploma in Business Management English IELTS (CEF) General English Program Level 1 (CEF) General English Program Level 2 (CEF) General English.Resources about ICT Digital Literacy Assessment and Training. ICT Digital Literacy Skills Assessment ICT Literacy Competencies Competencies for Information and Communication Technology (ICT) Literacy. Counter-Terrorism Solutions Lts. The Scientists, Mathematicians and ICT in Schools project is supported by the Australian Government Department of Education and Training through the Maths and Science Participation program. The views expressed on this site are those of the author and do not. Digital Literacy Online Training Courses Microsoft Excel tutorials about functions, formulae, charts and graphs. K12 Digital Citizenship Curriculum on digital citizenship and professional development for adults working with K12 students. Francine Ducharme, RN, PhD 1 V. Faculty of Nursing, Universit Escapology and Rob the Mob: download. Escapology: play online (EN, NL, LT, EL)Rob the Mob: play online (EN, NL, LT, EL)The Yes/No Quiz Game (English only): play online (Quiz 1, Quiz 2, Quiz 3, Quiz 4, Quiz 5)The True/False Quiz Game: download (EN, NL, LT, EL), play online (EN, NL, LT, EL)Fly Swat: play online (EN, NL, LT, EL)Stay. Safe: download. Memobile (for Android): download apk (EN, NL, EL, LT)Outcomes. Our basic input came from the end- users, stakeholders (including gatekeepers) and beneficiaries. Their needs, as well as a state of the art analysis was our starting point. The resulting outcomes are the following: Research methodology. Survey questionnaires NL, EN, EL, LTConsolidation and comparative analysis of findings. Based on this research, and expertise within the consortium, we created a curriculum and training material, on 3 different levels, to allow for our diversified target group to find a matching level after an initial pre- assessment. In addition, we also created a handbook for the trainer, while s/he can also benefit from a pedagogical framework that was created. Vi. Pi Curriculum (NL, LT, EL, EN (and localised version)) + annexes (NL, LT, EL, EN)Vi. Pi Training materials Part 1 (NL, LT, EL, EN) + Part 2 (NL, LT, EL, EN) + Part 3 (NL, LT, EL, EN) and localised UK pilot version. Vi. Pi handbook NL, LT, EL, EN (2. Research of blended learning approaches & Web 2. Vi. Pi Blended Educational & Pedagogical framework. These training courses were supported by the online and mobile Vi. Pi- skills portal, and also benefited from a range of mobile and desktop based games. Integrated Vi. Pi platform (link to platform) 2. Annex I, Annex II) + 2. Annex I, Annex II)Web 2. EN, NL, EL, LT)Serious games – desktop / internet and mobile (EN, NL, EL, LT)The training material was subsequently evaluated, tested and piloted in the UK, Belgium, Cyprus, Greece and Lithuania, and the curriculums were adjusted where deemed necessary. The feedback from the piloting is described in: Pilot findings. Customised and localised curriculum (NL, LT, EL, EN)The Vi. Pi video. Yes, I can! ICT and ICT- AT skills development for all – Final symposium of the Vi. Pi and ATLEC projects. All pictures, videos and presentations of the event that took place on 4 December in Brussels can be found here. Need for basic ICT and AT training for people with disabilities – video. Interview with Karel Van Isacker (Vi. Pi coordinator) on the need for basic ICT and AT training for people with disabilities. This is made possible through the free outcomes of the Vi. Pi (www. vipi- project. ATLEC (www. atlec- project. This video was made by the Web 2. LLP project (http: //web. Survey report – ICT training and learning experiences of people with disabilities. Woman with spinal cord injury working at desk. Vi. Pi released the Vi. Pi Stakeholder Survey – Consolidation and comparative analysis of findings, including the Research Methodology & State of the Art. Both can be downloaded in accessible pdf format. The survey was devised in the early stages of the Vi. Pi project in order to gain data about the ICT training and learning experiences of people with disabilities, the organisations representing them, trainers, policy makers and intermediaries. The report comprises the survey analysis findings related to ICT training, Community needs, relevant methodologies, pedagogical approaches, available training material, etc. Furthermore, it contains a comparative analysis, describing, assessing and comparing the national peculiarities and similarities of the end- user requirements in the different partner countries. About. A majority of Europe’s people with disabilities are unemployed (ANED figures state over 6. There are many reasons for this. Many people with disabilities have advanced skills but suffer significant barriers to employment. This is an important issue which must be addressed. For others, skill acquisition must be facilitated. Vi. Pi aims to support and facilitate the acquisition of basic ICT skills for those people with disabilities who lack them. Vi. Pi aims to provide a “one- stop- shop” interactive portal & learning environment for ICT skills by delivering: a comprehensive multilingual portal, with; an embedded multilingual social community (for VET centres, people with disabilities, ICT training centres, etc.), using the latest social media, facilitating interactive information sharing, interoperability, and collaboration, with access to all; an accessible (WCAG 2. Web 2. 0 enabled online learning environment for ICT for people with disabilities and their trainers, with an interactive and extensive repository of interoperable SCORM compliant learning objects (LOs) that focus on basic ICT literacy to support the acquisition of core skills by people with disabilities, in order to facilitate their entry into or sustain their employment in, the regular labour market; LOs will be enriched with intuitive mobile and internet/PC based educational/serious games; The final outcome will be an entire set of applications and services that will be streamlined via a blended educational and pedagogical framework, making full usage of the interaction possibilities offered by web 2. GR, BE, LT, UK and CY end- user communities. The platform will equally act as a “one- stop- shop” for trainer organizations to find and contribute LOs that they can integrate in existing learning environments and practices. Using Open Source Software, Vi. Pi platform extensions can be easily integrated. The Vi. Pi platform will thus be able to support a fully accessible and Open Source based pan- European learning network and community, bringing together key stakeholders and gatekeepers (VET, target groups, umbrella organizations), while offering a vast set of reusable (PC and Mobile) LOs, supported by Web 2.
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